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Ranged

For a list of all requirements and unlockables within the Ranged skill, see Ranged/Level up table.
For the Ranged training guide, see Ranged training.
Ranged
Description
Defeat enemies with ranged weapons to level this skill.

Ranged is one of the skills in Runescape: Dragonwilds, is one of the three combat styles, and was released in 0.9. Fighting monsters using ranged combat levels a player's Ranged to gain various bonuses that enhance their effectiveness with the skill.

Players use Ranged weapons in combat to earn Ranged experience. The higher the tier of the weapons and ammo used, the higher the base damage and, thus, the more experience earned.

In addition, players can gain experience from Ranged Skill Tomes and special reward tomes like the Tome of the Dragon Slayer.

Equipment

Weapons

Ranged Weapons can be divided into three major classifications:

  • Longbows require arrows and must be drawn while aiming, providing players with an advantage in long-range combat. Fully drawing the bow takes more time than shortbows but provides higher base damage and an additional damage bonus. Attacking without aiming will instead use a melee-based attack to push away close enemies.
  • Shortbows require arrows and can be drawn without aiming, allowing players to release arrows in close combat quickly. Shortbows have lower base damage than their longbow counterparts but have an increased firing rate.
  • Crossbows require bolts, are optimal at short distances, and fire quicker than shortbows. They are also a one-handed ranged weapon, allowing players to utilise shields to parry.

Ammunition

Armour

Ranged armour provides a base defensive stat but also provides a stacking passive bonus, the more of the same combat type (i.e., melee, ranged, mage) you equip. Players can mix and match within that type. For example, a player wearing a ranger hat (ranged), green dragonhide body (ranged), and white platelegs (melee) will get the second tier of ranged set bonuses and the first tier of melee set bonuses. The ranged armour set bonuses are:

  • 1/3 +40% stealth speed
  • 2/3 -33% ranged attack stamina cost
  • 3/3 +25% weak point damage

Boosts

Players can eat food or equip trinkets to increase Ranged experience received or damage dealt.

Unlike most other skills however, there are no Ranged potions, whether to increase experience or damage.

Experience mechanics

Players who deal regular damage will receive 0.25×damage dealt experience depending on the maximum health of the enemy. Players who deal critical damage will receive 0.5×damage dealt experience, depending on the maximum health of the enemy. For example, if a player deals 88 regular damage to a chicken, the player will only receive 5 Ranged experience, since the maximum health of the chicken is 20 hitpoints (20 hitpoints x .25 experience factor = 5 experience).

Players can also earn more experience by targeting the monster's weak points. Below is a list that shows the area on the monster:

Animals and flora

Normal enemies Weak point
Chicken N/A
Chinchompa N/A
Kebbit N/A
Magpie and raven N/A
Cow Head
Deer Head
Rats Head
Sheep Head
Terrorbird Head (neck included)
Wolves (including dire wolf) Head
Vines (Wild and Shock) Flower area
Ram Head
Goblins Head
Garou Head
Undead enemies Head
Skeletal archer Head
Skeletal hoplite Head
Skeletal warrior Head
Skeletal marauder Head
Skeletal necromancer Head
Withered enemies Head
Black Knights Head
Zamorakian acolyte & mage of Zamorak Head
Vault guardians Head
Nature spirits Head
Soulstone sentinel Head

Bosses

Bosses Weak point
Rat king Head
Plague king Head
Vault archon Head
Vault overlord Head
Vault incinerator Head
Vault pyroclast Head
Vault corruptor Head
Abyssal demon Head and Exposed core
Garou King Head
Velgar Head
Zogre Head
Green dragon Head
Imaru Head & Exposed core
Blue dragon Head
Black Knight Titan Head

Levelling

See experience for a table of the experience required to reach each level.

Levelling Ranged grants access to both passive benefits as well as unlocking spells and other abilities.

Level Ability Type Description
All Ammo Recovery Chance Passive Increases the chance to recover ammo (bolt/arrow) per level.
3 Quick Action Passive Perform Quick Actions with ranged weapons using the Primary Action button.
5 Archery Target Recipe Build an archery target to practice your Ranged accuracy against. Shoot the bullseye for a surprise!
8 Trick Shot Passive After firing a fully drawn arrow, release follow-up shots at exactly the right time for 15% increased damage!
12 Snare Spell Conjure earth magic at your feet and lay a trap for your enemies! Those caught inside become rooted in place for a short time.
15 Toxic Behaviour Recipe Unlocks the recipe for weapon poison, which can be used to imbue melee weapons with Poison or to craft Poisonous arrows.
18 Hunter's Sense Passive Crouch for a short time to activate your Hunter's Sense, allowing you to sense nearby creatures and enemies.
22 Make 'Em Bleed Recipe Unlocks the recipe for weapon barbs, which can be used to imbue melee weapons with Bleed or to craft Barbed arrows.
25 Spectral Arrows Spell Enchant your equipped bow with astral magic, causing arrows to penetrate multiple targets.
30 Crossbow Trick Shot Passive Trick Shot now applies to crossbow weapons. Fire at the right time to instantly finish reloading and ready your next shot!
35 Enchanted Crossbow Bolts Recipe Unlocks the ability to craft Enchanted Crossbow Bolts. Enchanted bolts have a chance of triggering unique magical effects when fired!
40 Venomous Trapper Passive/spell The Snare Trap now triggers a cloud of poison when activated, causing enemies stuck inside it to become poisoned over time.
45 Fire Starter Recipe Unlocks the fire oil and fire arrows recipes, giving you new ways to burn your enemies to ash!
60 Lucky Bolts Passive Increases the chance for enchanted crossbow bolts to trigger their magical effects.
99 Ranged Skillcape Recipe Unlocks the ability to wear and create the Ranged skillcape and its trimmed variant at the crafting table.

Update history

This information is based on the changelogs of the game.

update 31 March 2026 (0.11):
  • The maximum level increased from 50 to 99.
update 11 September 2025 (0.9):
  • The Ranged skill has been released to the live game.
  • Ranged projectiles should be displayed correctly.

Trivia

  • Before the 0.9 update, this skill did not have a skill tree. While there did exist ranged weapons, the only way to level up this skill was by finding skill tomes.
    • This is similar to the Magic skill prior the 0.8 update.

Źródło: Zobacz na oficjalnej wiki (Treść pochodzi z RuneScape Wiki, CC BY-NC-SA 3.0)