Przejdź do treści
Dragonwilds Wiki

Stagger

Stagger is a combat mechanic where the player or monster stumbles and is unable to retaliate for some time.

Mechanics

Stagger affects enemies differently, with this brief stun lasting either longer or shorter. Some enemies are immune. An enemy can be staggered via:

  • Abyssal whip's special action will stagger non-immune enemies
  • A warhammer's special action will stagger non-immune enemies
  • Parrying an enemy strike

When either the player or monster is staggered after being blocked by a parry, the incoming damage to the attacker is dealt 25% more damage.

The player can be staggered via:

Monster damage

  • Some boss-type enemies will become staggered upon reaching 50% HP. These include:
Enemy HP for stagger
Abyssal demon 50%
  • Enemies take 0.5s after a stagger wears off to regain consciousness and aggression.
Enemy Stagger duration
Abyssal demon
Chicken 4s
Chinchompa
Cow 2s
Deer
Dire wolf
Garou berserker
Garou druid
Garou hunter
Garou king
Garou thane
General Velgar Immune
Giant rat
Goblin archer
Goblin runt
Goblin warrior
Kebbit
Magpie
Plague king
Putrid rat
Ram
Rat king
Sheep
Terrorbird
Vault archon
Vault guardian hulk
Vault guardian sentinel
Vault overlord
Wolf

Źródło: Zobacz na oficjalnej wiki (Treść pochodzi z RuneScape Wiki, CC BY-NC-SA 3.0)