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Dragonwilds Wiki

Spawning

Spawning is the in-game creation of an entity, such as a non-player character (NPC) or an item. Respawning is the recreation of an NPC, resource node, or item, after its death, destruction, or use. Despawning is the instantaneous destruction or removal of a resource, such as destroying a tree stump. The time it takes for an entity to spawn/respawn depends on the game's internal time mechanic. Respawn times shown in the wiki refer to in-game times.

Spawning

There are different spawning mechanisms, such as:

Respawning

Several respawn mechanisms include:

  • Monsters can respawn between one to three days, depending on the type of monster and their location.
  • Several resources can respawn in their resource node between half an in-game day to three in-game days.

Resource nodes

Resource node Respawn time (in-game)
Dwellberry and redberry bushes 12 hours
Onion, cabbage, and potato plants 100
Herb plants 2 days
Ash tree 3 days
Oak tree 3 days
Willow tree 3 days
Maple tree 3 days
Yew tree 3 days
Saplings 1 day
Blightwood root 3 days
Stone boulder 2 days
Clay node 3 days
Copper ore node 3 days
Tin ore node 3 days
Iron ore node 3 days
Granite deposit 2 days

Respawn point

Respawn points are places where the player has set their on-death placement. For example, "claiming" a bed or bed roll after building it can set their respawn point if they die anywhere in Ashenfall.

See also

Update history

This information is based on the changelogs of the game.

update 11 November 2025 (0.9.3):
  • Monsters around Ghornfell have a decreased respawn time.

Źródło: Zobacz na oficjalnej wiki (Treść pochodzi z RuneScape Wiki, CC BY-NC-SA 3.0)